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Old Jan 25, 2006, 10:34 AM // 10:34   #1
Jungle Guide
 
aron searle's Avatar
 
Join Date: Aug 2005
Profession: Mo/
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Default Possible 3 or 4 man New UW build

Please feel free to critique...


1xmesmer/warrior (warriors sec may be a problem with blind, so possibly go ranger.
bonneites defence
I-wep type build.
55hp ect ect (enchantments provided by the monk)

1x monk
spellbreaker
archane echo (for spellbreaker)
breeze
mending
essence bond
protective spirit
res signet
rebirth

1x ss necro
spitfull spirit
archane echo
ect ect
res signet

Thats not the full skillset but you get the idea, please say what you think as i have little time for testing it at present.

Im not sure yet, whether the monk can keep up both protective/breeze and spellbreaker with echo. If not you could add another monk in to help.
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Old Jan 25, 2006, 01:13 PM // 13:13   #2
Bubblegum Patrol
 
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Location: Singapore Armed Forces
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Ok... *draws sword of buildcorrection*

Assuming you can safely get the mesmer to aggro absolutely everything (extremely unlikely), maybe you'll be able to kill some stuff. Well and good, if you can keep a permanent spellbreaker on the mesmer so they don't eat enchant hate. If you can't keep aggro (and with popups, I'll bet ALOT that you can't, since the monk has to follow around to keep buffs up) the mobs are going to slaughter your nec and monk, which have no survival capability.

You aren't going to be able to kill chaos seige wurms. This is a fact. You aren't going to, most likely, last more than 15 seconds versus the larger packs of scythes. Your damage output is solely in Spiteful Spirit, which doesn't make much of a dent in the higher level monsters. Also, the sheer mass of AoE's is going to sting unless you spread out. And if you do that, chances are you'll aggro things that should not have been.

Warrior sec is no problem with blind, IW ignores that completely. Don't go ranger sec or you can't dodge attacks.

This could work. Maybe. If you kept spellbreaker and SV up all the time, took aggro flawlessly on every encounter, and found a way to bring down a mob that is basically immune to SS (Chaos Siege Wurm).
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Old Jan 25, 2006, 02:38 PM // 14:38   #3
Wilds Pathfinder
 
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Guild: Less Crying is Key [kThx]
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Isn't this virtually the same (if not exactly) as what I suggested last week?

http://www.guildwarsguru.com/forum/s...d.php?t=110237
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Old Jan 25, 2006, 03:04 PM // 15:04   #4
Krytan Explorer
 
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Guild: [FDG]-Fudge
Profession: Mo/Me
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Wurms are easy...just stand still, if you quit moving they quit burrowing and eventually quit attacking. Then you just use your attack skill (Illusionary Weaponary). I was able to defeat 2 wurms by myself as a ranger/trapper when the rest of my team died. I just took turns trapping and hitting them with poison arrows.

It is not hard to learn where all the pop ups are and they are all warriors, so if you can keep the monk and necro out of aggro until the mes takes all you might be set. Your one problem will be maintaining all your attunements and enchantments throughout and getting close to the spell casting creatures fast so that your necro can still do damage without picking up agro.

Why not try to do a 4 man with one keg stance build warrior who then gets spellbreaker, SV and SS cast on him?
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Old Jan 25, 2006, 03:51 PM // 15:51   #5
Jungle Guide
 
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Quote:
Originally Posted by Rhuobhe
Isn't this virtually the same (if not exactly) as what I suggested last week?

http://www.guildwarsguru.com/forum/s...d.php?t=110237
LoL, it is at that

But i thought of it on my own, freaky that its the same. So have you tried it, how did it go?

Quote:
Originally Posted by Avarre
Your damage output is solely in Spiteful Spirit
Thats not so, go back and look at the mesmer skill set (I-wep)
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Old Jan 25, 2006, 04:32 PM // 16:32   #6
Wilds Pathfinder
 
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I didn't try it. I thought of it, and thought it was solid but then I realized that I would prefer to do two 6-man runs rather than one 3-man run :P

I'm sure it would be slow, but hey that averages to 2 drops per person if you do ge to the end.
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